"Those undergrads who had a tougher time ignoring unrelated stuff were also seven times more likely to be rated as "eminent creative achievers" based on their previous accomplishments..Such lapses in attention turn out to be a crucial creative skill."He does go on to note that these studies conducted were with college students, and results may be different with younger subjects. Furthermore he acknowledges how important it is for school-related success to execute mental control over attention.
So where does this leave us? I see two correlates:
- In school, it is important for our kids to hone attention to what is being said by the teacher and to attend to the tasks directed by him or her.
- Finding time to daydream, to depart the text, to brainstorm, to pursue creative venues is equally important.
- Read aloud and brainstorm alternative endings and titles to the chapters or to the books.
- When reading, brainstorm sequels.
- Make cakes and cards for parties instead of buying them. Create and design the cake, invitation, and decorations.
- Build forts in the snow, in the house (with chairs, sheets, blankets, boxes...).
- Design and Create - don't buy costumes for Halloween or other costume parties.
- Brainstorm unusual Sunday activities, or unusual family meals (experiment!).
- Take advantage of local historical sights, museums, nature trails, and events.
- Read all sorts of books, articles and of course, graphic novels, comic books!
As I am in comic book/graphic novel mode (see my "Note" to the right), let's talk about how comic books and graphic novels can help:
Attention and Graphic Novels: When reading graphic novels, the reader MUST ATTEND to verbal and visual stimuli:
- to the words,
- to the font shape;
- to font sizes,
- to the illustrations,
- to the color of the fonts and illustrations,
- to the foreground and background of the illustrations
- and even to the way the panels (dialogue and picture 'boxes') are laid out on the page.

How to use graphic novels to build attention:
- If you read graphic novels together (which I recommend):
- Talk about the art - how it makes you feel, what you noticed immediately, what took time to see and understand.
- Discuss design components and the page layout. Discuss changes in layout and why the illustrator may have made those changes.
- Ruminate about how word size and fonts all contribute to the story.
- Look for and discuss details.
- You may want to create your own graphic novels for favorite book and stories. Doing this forces you to focus on the essential dialogue and story elements. It provides opportunities to brainstorm about design and layout as well.
A note of graphic novel selections:
- Please see my blog post of October, 13, 2010 for lists of graphic novel genres, kid friendly graphic novels and publishers, and a brief history of modern comics.
- Also please note that especially for younger kids - adults should be involved in selecting graphic novels. There are some wonderful ones, but they have various levels of violence and sexual innuendo. There are many with little or none: (Laika, Zeus, Athena, Robot Dreams, American Born Chinese all published by First Second Books), The Bone Series and Ghostopolis (Scholastic) have some minor violence but is appropriate for younger readers, These are just a few suggestions.
- WHEN IN DOUBT SEEK A LIBRARIAN'S ADVICE - most good librarians not only know their graphic novels, they are strong advocates.